Older hardware
The hardware of Google Pixel 2 dates from 2017. Its processor makes costly animations, heavy scripts, and display times visible that recent devices mask.
Google · Android 8.0 · Smartphone · 2017
Released in 2017, Google Pixel 2 features a CSS viewport of 412 x 732 pixels. Here are all its display characteristics and how to check the responsive rendering of your site on this model.
Test your site on Google Pixel 2 directly in your browser, without buying the device.
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The hardware of Google Pixel 2 dates from 2017. Its processor makes costly animations, heavy scripts, and display times visible that recent devices mask.
With a density of 2.625x, Google Pixel 2 provides a useful benchmark to ensure your images remain sharp without serving unnecessarily large files.
The 412 x 732 pixels viewport of Google Pixel 2 rarely matches the round breakpoints of frameworks. It is precisely between these values that layouts break.
This resolution is what your stylesheet actually manipulates. It determines the applied breakpoint, the number of displayed columns, and the size of your images.
The height remains indicative: Safari, Chrome, and other mobile browsers reduce the visible area with their address bar, which folds on scroll.
Be cautious when analyzing your statistics: some tools only report the manufacturer resolution, never the CSS viewport presented here.
2.625
The device pixel ratio of Google Pixel 2 is 2.625.
Each CSS pixel is thus rendered by 2.625 physical pixels, making any image provided in simple resolution immediately visible.
This is the number of physical pixels on the screen, as announced by the manufacturer. Useful for preparing your image exports, useless for your media queries.
441 pixels per inch (ppi) · 5 inches diagonal, or 12.7 cm
These snippets are generated from the exact characteristics of Google Pixel 2. Copy them directly into your stylesheet or configuration.
Targets screens whose width matches that of Google Pixel 2 and models of the same format.
@media only screen and (min-width: 412px) and (max-width: 731px) {
/* Google Pixel 2 */
}Serves high-resolution images to screens of at least 2.625x.
@media only screen and (-webkit-min-device-pixel-ratio: 2.625),
only screen and (min-resolution: 252dpi) {
/* High-density images and icons */
}Adds a named breakpoint at the exact width of Google Pixel 2.
// tailwind.config.js
module.exports = {
theme: {
screens: {
'google-pixel-2': '412px'
}
}
}Detects format and density client-side.
const isDeviceWidth = window.matchMedia('(min-width: 412px)').matches;
const isHighDensity = window.devicePixelRatio >= 2.625;Essential for Google Pixel 2 to use its CSS viewport and not a simulated width of 980 pixels.
<meta name="viewport" content="width=device-width, initial-scale=1">Mobile FIRST does not yet include Google Pixel 2, but a model with the same format is available. You can already validate your breakpoints and display density.
This is where the difference with Chrome DevTools' responsive mode is seen: DevTools resizes a window, the extension replicates the device's browser and allows exporting shareable screenshots and videos.
These 1 devices share exactly the viewport of 412 x 732 pixels and the 2.625x density of Google Pixel 2. Their CSS rendering is therefore exactly the same: what you validate on one is valid on all others.
The neighboring formats of Google Pixel 2 are the ones to test right after, as they reveal poorly placed breakpoints.
| Model | CSS Viewport | Pixel density | Manufacturer resolution |
|---|---|---|---|
| Google Pixel 2 | 412 x 732 | 2.625x | 1080 x 1920 |
| Google Pixel 6 PRO | 360 x 780 | 4x | 1440 x 3120 |
| Huawei P30 PRO | 360 x 780 | 3x | 1080 x 2340 |
| Apple iPhone X | 375 x 812 | 3x | 1125 x 2436 |
| Apple iPhone 11 Pro | 375 x 812 | 3x | 1125 x 2436 |
| Google Pixel 5 | 393 x 851 | 2.75x | 1080 x 2340 |
| Google Pixel 8 | 412 x 915 | 2.625x | 1080 x 2400 |
The CSS viewport of Google Pixel 2 measures 412 pixels wide and 732 pixels high. This is the width to use for defining your media queries, not the manufacturer's resolution.
The device pixel ratio of Google Pixel 2 is 2.625. Each CSS pixel is thus displayed by 2.625 physical pixels, requiring you to provide your images in 2.625x to keep them sharp.
The panel of Google Pixel 2 displays 1080 x 1920 physical pixels. This is the value reported by most analytics tools, while your CSS works on a viewport of 412 x 732 pixels.
1 other models share exactly the viewport of 412 x 732 pixels and the 2.625x density of Google Pixel 2: Samsung Galaxy J7 Prime2. A rendering validated on one is valid on all others.
Install the Mobile FIRST extension on Chrome, Firefox, or Edge, then select Google Pixel 2. Your page displays in a viewport of 412 x 732 pixels with the corresponding mobile User-Agent, in two clicks and for free.
DevTools resizes the window and applies partial emulation. Mobile FIRST additionally applies the User-Agent of Google Pixel 2, touch events, scroll behavior, and the actual appearance of the device, and allows capturing directly usable images and videos.
Yes. The extension works on any URL open in your browser, including localhost:3000, 127.0.0.1, or a password-protected pre-production environment.
No. The simulation covers the vast majority of development needs at no cost. A final test on a real device is still recommended before critical production deployment, but it's no longer necessary for each iteration.
A media query on the exact width targets Google Pixel 2: @media only screen and (min-width: 412px). Combine it with the pixel density to precisely target this model and those sharing its format.
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