3x density
Each CSS pixel of Apple iPhone 6s Plus is rendered by 3 physical pixels. Any image, icon, or font provided in simple resolution appears immediately blurry.
Apple · iOS 9 · Smartphone · 2015
All display characteristics of Apple iPhone 6s Plus, smartphone Apple from 2015: CSS viewport of 414 x 736 pixels, 3x density, media queries, and one-click responsive test.
Test your site on Apple iPhone 6s Plus directly in your browser, without buying the device.
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Each CSS pixel of Apple iPhone 6s Plus is rendered by 3 physical pixels. Any image, icon, or font provided in simple resolution appears immediately blurry.
The hardware of Apple iPhone 6s Plus dates from 2015. Its processor makes costly animations, heavy scripts, and display times visible that recent devices mask.
The 414 x 736 pixels viewport of Apple iPhone 6s Plus rarely matches the round breakpoints of frameworks. It is precisely between these values that layouts break.
This is the resolution that interests designers and developers the most, as it determines breakpoints and the definition of media queries. In practice, it's the only one mentioned in a stylesheet.
The height remains indicative: Safari, Chrome, and other mobile browsers reduce the visible area with their address bar, which folds on scroll.
Be cautious when analyzing your statistics: some tools only report the manufacturer resolution, never the CSS viewport presented here.
3
The device pixel ratio of Apple iPhone 6s Plus is 3.
In other words, a 1-pixel square in CSS occupies 3 pixels on the panel. An image exported at actual size will appear blurry.
This resolution is the hardware's. It explains the display's sharpness, but it's never the one to target in a media query.
401 pixels per inch (ppi) · 5.5 inches diagonal, or 14 cm
Le panneau est en 1080x1920 mais iOS rend en 1242x2208 avant sous-échantillonnage matériel : l'écart avec viewport x densité est normal.
These snippets are generated from the exact characteristics of Apple iPhone 6s Plus. Copy them directly into your stylesheet or configuration.
Targets screens whose width matches that of Apple iPhone 6s Plus and models of the same format.
@media only screen and (min-width: 414px) and (max-width: 735px) {
/* Apple iPhone 6s Plus */
}Serves high-resolution images to screens of at least 3x.
@media only screen and (-webkit-min-device-pixel-ratio: 3),
only screen and (min-resolution: 288dpi) {
/* High-density images and icons */
}Adds a named breakpoint at the exact width of Apple iPhone 6s Plus.
// tailwind.config.js
module.exports = {
theme: {
screens: {
'apple-iphone-6s-plus': '414px'
}
}
}Detects format and density client-side.
const isDeviceWidth = window.matchMedia('(min-width: 414px)').matches;
const isHighDensity = window.devicePixelRatio >= 3;Essential for Apple iPhone 6s Plus to use its CSS viewport and not a simulated width of 980 pixels.
<meta name="viewport" content="width=device-width, initial-scale=1">Mobile FIRST does not yet include Apple iPhone 6s Plus, but a model with the same format is available. You can already validate your breakpoints and display density.
This is where the difference with Chrome DevTools' responsive mode is seen: DevTools resizes a window, the extension replicates the device's browser and allows exporting shareable screenshots and videos.
These 2 devices share exactly the viewport of 414 x 736 pixels and the 3x density of Apple iPhone 6s Plus. Their CSS rendering is therefore exactly the same: what you validate on one is valid on all others.
The neighboring formats of Apple iPhone 6s Plus are the ones to test right after, as they reveal poorly placed breakpoints.
| Model | CSS Viewport | Pixel density | Manufacturer resolution |
|---|---|---|---|
| Apple iPhone 6s Plus | 414 x 736 | 3x | 1080 x 1920 |
| Huawei P30 PRO | 360 x 780 | 3x | 1080 x 2340 |
| Samsung Galaxy S20 | 360 x 800 | 3x | 1440 x 3200 |
| Apple iPhone X | 375 x 812 | 3x | 1125 x 2436 |
| Apple iPhone 11 Pro | 375 x 812 | 3x | 1125 x 2436 |
| Apple iPhone 13 Mini | 375 x 812 | 3x | 1080 x 2340 |
| Samsung Galaxy Z Flip3 | 360 x 880 | 3x | 1080 x 2640 |
The CSS viewport of Apple iPhone 6s Plus measures 414 pixels wide and 736 pixels high. This is the width to use for defining your media queries, not the manufacturer's resolution.
The device pixel ratio of Apple iPhone 6s Plus is 3. Each CSS pixel is thus displayed by 3 physical pixels, requiring you to provide your images in 3x to keep them sharp.
The panel of Apple iPhone 6s Plus displays 1080 x 1920 physical pixels. This is the value reported by most analytics tools, while your CSS works on a viewport of 414 x 736 pixels.
2 other models share exactly the viewport of 414 x 736 pixels and the 3x density of Apple iPhone 6s Plus: Apple iPhone 7 Plus, Apple iPhone 8 Plus. A rendering validated on one is valid on all others.
Install the Mobile FIRST extension on Chrome, Firefox, or Edge, then select Apple iPhone 6s Plus. Your page displays in a viewport of 414 x 736 pixels with the corresponding mobile User-Agent, in two clicks and for free.
DevTools resizes the window and applies partial emulation. Mobile FIRST additionally applies the User-Agent of Apple iPhone 6s Plus, touch events, scroll behavior, and the actual appearance of the device, and allows capturing directly usable images and videos.
Yes. The extension works on any URL open in your browser, including localhost:3000, 127.0.0.1, or a password-protected pre-production environment.
No. The simulation covers the vast majority of development needs at no cost. A final test on a real device is still recommended before critical production deployment, but it's no longer necessary for each iteration.
A media query on the exact width targets Apple iPhone 6s Plus: @media only screen and (min-width: 414px). Combine it with the pixel density to precisely target this model and those sharing its format.
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