Narrow viewport
With only 320 pixels wide, Apple iPhone 5s is among the most restrictive formats. This is where tables overflow, titles break poorly, and buttons become too small.
Apple · iOS 7 · Smartphone · 2013
Apple iPhone 5s, smartphone Apple from 2013, displays a CSS viewport of 320 x 568 pixels. Below, find its 2x density, ready-to-copy media queries, and how to test your site on it without buying the device.
Test your site on Apple iPhone 5s directly in your browser, without buying the device.
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With only 320 pixels wide, Apple iPhone 5s is among the most restrictive formats. This is where tables overflow, titles break poorly, and buttons become too small.
The hardware of Apple iPhone 5s dates from 2013. Its processor makes costly animations, heavy scripts, and display times visible that recent devices mask.
With a density of 2x, Apple iPhone 5s provides a useful benchmark to ensure your images remain sharp without serving unnecessarily large files.
This is the width your CSS considers. All your breakpoints and media queries compare to this value, not the number of physical pixels on the panel.
The height remains indicative: Safari, Chrome, and other mobile browsers reduce the visible area with their address bar, which folds on scroll.
Be cautious when analyzing your statistics: some tools only report the manufacturer resolution, never the CSS viewport presented here.
2
The device pixel ratio of Apple iPhone 5s is 2.
Your images should therefore be exported 2 times larger than their display size, otherwise they will appear softened on this screen.
This is the actual number of pixels on the panel. This value does not affect your layouts, but it's the one reported by technical specifications and most analytics tools.
326 pixels per inch (ppi) · 4 inches diagonal, or 10.2 cm
These snippets are generated from the exact characteristics of Apple iPhone 5s. Copy them directly into your stylesheet or configuration.
Targets screens whose width matches that of Apple iPhone 5s and models of the same format.
@media only screen and (min-width: 320px) and (max-width: 567px) {
/* Apple iPhone 5s */
}Serves high-resolution images to screens of at least 2x.
@media only screen and (-webkit-min-device-pixel-ratio: 2),
only screen and (min-resolution: 192dpi) {
/* High-density images and icons */
}Adds a named breakpoint at the exact width of Apple iPhone 5s.
// tailwind.config.js
module.exports = {
theme: {
screens: {
'apple-iphone-5s': '320px'
}
}
}Detects format and density client-side.
const isDeviceWidth = window.matchMedia('(min-width: 320px)').matches;
const isHighDensity = window.devicePixelRatio >= 2;Essential for Apple iPhone 5s to use its CSS viewport and not a simulated width of 980 pixels.
<meta name="viewport" content="width=device-width, initial-scale=1">Mobile FIRST does not yet include Apple iPhone 5s, but a model with the same format is available. You can already validate your breakpoints and display density.
This is where the difference with Chrome DevTools' responsive mode is seen: DevTools resizes a window, the extension replicates the device's browser and allows exporting shareable screenshots and videos.
These 3 devices share exactly the viewport of 320 x 568 pixels and the 2x density of Apple iPhone 5s. Their CSS rendering is therefore exactly the same: what you validate on one is valid on all others.
The neighboring formats of Apple iPhone 5s are the ones to test right after, as they reveal poorly placed breakpoints.
| Model | CSS Viewport | Pixel density | Manufacturer resolution |
|---|---|---|---|
| Apple iPhone 5s | 320 x 568 | 2x | 640 x 1136 |
| Apple iPhone 5 | 320 x 568 | 2x | 640 x 1136 |
| Apple iPhone SE | 320 x 568 | 2x | 640 x 1136 |
| Apple iPhone 5c | 320 x 568 | 2x | 640 x 1136 |
| Samsung Galaxy J5 | 360 x 640 | 2x | 720 x 1280 |
| Samsung Galaxy J7 | 360 x 640 | 2x | 720 x 1280 |
| Samsung Galaxy J5 Prime | 360 x 640 | 2x | 720 x 1280 |
The CSS viewport of Apple iPhone 5s measures 320 pixels wide and 568 pixels high. This is the width to use for defining your media queries, not the manufacturer's resolution.
The device pixel ratio of Apple iPhone 5s is 2. Each CSS pixel is thus displayed by 2 physical pixels, requiring you to provide your images in 2x to keep them sharp.
The panel of Apple iPhone 5s displays 640 x 1136 physical pixels. This is the value reported by most analytics tools, while your CSS works on a viewport of 320 x 568 pixels.
3 other models share exactly the viewport of 320 x 568 pixels and the 2x density of Apple iPhone 5s: Apple iPhone 5, Apple iPhone 5c, Apple iPhone SE. A rendering validated on one is valid on all others.
Install the Mobile FIRST extension on Chrome, Firefox, or Edge, then select Apple iPhone 5s. Your page displays in a viewport of 320 x 568 pixels with the corresponding mobile User-Agent, in two clicks and for free.
DevTools resizes the window and applies partial emulation. Mobile FIRST additionally applies the User-Agent of Apple iPhone 5s, touch events, scroll behavior, and the actual appearance of the device, and allows capturing directly usable images and videos.
Yes. The extension works on any URL open in your browser, including localhost:3000, 127.0.0.1, or a password-protected pre-production environment.
No. The simulation covers the vast majority of development needs at no cost. A final test on a real device is still recommended before critical production deployment, but it's no longer necessary for each iteration.
A media query on the exact width targets Apple iPhone 5s: @media only screen and (min-width: 320px). Combine it with the pixel density to precisely target this model and those sharing its format.
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