Why test your site on Apple iPhone XR?
Very elongated screen
With a ratio of 19.5:9, Apple iPhone XR displays a lot of height for little width. Sections designed in landscape become endless columns, and full-screen visuals are poorly cropped.
Older hardware
The hardware of Apple iPhone XR dates from 2018. Its processor makes costly animations, heavy scripts, and display times visible that recent devices mask.
2x density
With a density of 2x, Apple iPhone XR provides a useful benchmark to ensure your images remain sharp without serving unnecessarily large files.
CSS viewport resolution of Apple iPhone XR
This is the resolution that interests designers and developers the most, as it determines breakpoints and the definition of media queries. In practice, it's the only one mentioned in a stylesheet.
414 pixels in width
896 pixels in height (height)
The height remains indicative: Safari, Chrome, and other mobile browsers reduce the visible area with their address bar, which folds on scroll.
Be cautious when analyzing your statistics: some tools only report the manufacturer resolution, never the CSS viewport presented here.
Pixel density of Apple iPhone XR
The device pixel ratio of Apple iPhone XR is 2. In other words, a 1-pixel square in CSS occupies 2 pixels on the panel. An image exported at actual size will appear blurry.
Manufacturer resolution of Apple iPhone XR
This resolution is the hardware's. It explains the display's sharpness, but it's never the one to target in a media query.
- 828 pixels in width
- 1792 pixels in height
- 326 pixels per inch (ppi)
- 6.1 inches diagonal, or 15.5 cm
- Screen ratio of 19.5:9
User-Agent of Apple iPhone XR
This string is what the browser of Apple iPhone XR sends. It is useful for your automated tests, reading your server logs, and server-side detection.
User-Agent
User-Agent string used by Apple iPhone XR, useful for your automated tests and logs.
Mozilla/5.0 (iPhone; CPU iPhone OS 14_0 like Mac OS X) AppleWebKit/605.1.15 (KHTML, like Gecko) Version/14.0 Mobile/15E148 Safari/604.1Media queries and code snippets for Apple iPhone XR
These snippets are generated from the exact characteristics of Apple iPhone XR. Copy them directly into your stylesheet or configuration.
CSS media query
Targets screens whose width matches that of Apple iPhone XR and models of the same format.
@media only screen and (min-width: 414px) and (max-width: 895px) {
/* Apple iPhone XR */
}Density media query
Serves high-resolution images to screens of at least 2x.
@media only screen and (-webkit-min-device-pixel-ratio: 2),
only screen and (min-resolution: 192dpi) {
/* High-density images and icons */
}Tailwind configuration
Adds a named breakpoint at the exact width of Apple iPhone XR.
// tailwind.config.js
module.exports = {
theme: {
screens: {
'apple-iphone-xr': '414px'
}
}
}JavaScript detection
Detects format and density client-side.
const isDeviceWidth = window.matchMedia('(min-width: 414px)').matches;
const isHighDensity = window.devicePixelRatio >= 2;Meta viewport tag
Essential for Apple iPhone XR to use its CSS viewport and not a simulated width of 980 pixels.
<meta name="viewport" content="width=device-width, initial-scale=1">Free Apple iPhone XR simulator
Mobile FIRST includes Apple iPhone XR: your page displays in a viewport of 414 x 896 pixels, with the model's User-Agent, touch events, and scrolling behavior of a real mobile.
This is where the difference with Chrome DevTools' responsive mode is seen: DevTools resizes a window, the extension replicates the device's browser and allows exporting shareable screenshots and videos.
- 01 Install the extension — Add Mobile FIRST to Chrome, Firefox, or Edge. Installation is free and requires no account.
- 02 Open the page to test — Go to the URL to check, including a local address like localhost:3000.
- 03 Choose Apple iPhone XR — Select Apple iPhone XR from the list of devices. The viewport switches to 414 x 896 pixels, and the mobile User-Agent is applied.
- 04 Check rendering — Scroll, change orientation, test your forms, then capture an image or video to share.
Test your site on Apple iPhone XR directly in your browser, without buying the device.
- Apple iPhone XR available in the device list
- Real viewport, User-Agent, and touch events
- Also works on localhost and in pre-production
- Exportable screenshots and videos
Models sharing the format of Apple iPhone XR
These 1 devices share exactly the viewport of 414 x 896 pixels and the 2x density of Apple iPhone XR. Their CSS rendering is therefore exactly the same: what you validate on one is valid on all others.
Comparison with similar models
The neighboring formats of Apple iPhone XR are the ones to test right after, as they reveal poorly placed breakpoints.
| Model | CSS Viewport | Pixel density | Manufacturer resolution |
|---|---|---|---|
| Apple iPhone XR | 414 x 896 | 2x | 828 x 1792 |
| Google Pixel 5 | 393 x 851 | 2.75x | 1080 x 2340 |
| Samsung Galaxy Note20 Ultra | 412 x 883 | 3.5x | 1440 x 3088 |
| Apple iPhone 11 | 414 x 896 | 2x | 828 x 1792 |
| Apple iPhone 11 Pro Max | 414 x 896 | 3x | 1242 x 2688 |
| OnePlus Nord 2 | 412 x 915 | 2.625x | 1080 x 2400 |
| Apple iPhone 12 Pro Max | 428 x 926 | 3x | 1284 x 2778 |
Apple iPhone XR PNG mockup
To present a mockup or capture in a realistic frame, the transparent mockup of Apple iPhone XR is available for free download.
Download for freeFrequently asked questions about Apple iPhone XR
What is the CSS viewport resolution of Apple iPhone XR?
The CSS viewport of Apple iPhone XR measures 414 pixels wide and 896 pixels high. This is the width to use for defining your media queries, not the manufacturer's resolution.
What is the pixel density of Apple iPhone XR?
The device pixel ratio of Apple iPhone XR is 2. Each CSS pixel is thus displayed by 2 physical pixels, requiring you to provide your images in 2x to keep them sharp.
What is the screen resolution of Apple iPhone XR?
The panel of Apple iPhone XR displays 828 x 1792 physical pixels. This is the value reported by most analytics tools, while your CSS works on a viewport of 414 x 896 pixels.
What is the User-Agent of Apple iPhone XR?
The User-Agent of Apple iPhone XR is: Mozilla/5.0 (iPhone; CPU iPhone OS 14_0 like Mac OS X) AppleWebKit/605.1.15 (KHTML, like Gecko) Version/14.0 Mobile/15E148 Safari/604.1
Which devices have the same viewport as Apple iPhone XR?
1 other models share exactly the viewport of 414 x 896 pixels and the 2x density of Apple iPhone XR: Apple iPhone 11. A rendering validated on one is valid on all others.
How to test my site on Apple iPhone XR without the device?
Install the Mobile FIRST extension on Chrome, Firefox, or Edge, then select Apple iPhone XR. Your page displays in a viewport of 414 x 896 pixels with the corresponding mobile User-Agent, in two clicks and for free.
What is the difference with Chrome DevTools' responsive mode?
DevTools resizes the window and applies partial emulation. Mobile FIRST additionally applies the User-Agent of Apple iPhone XR, touch events, scroll behavior, and the actual appearance of the device, and allows capturing directly usable images and videos.
Can I test a localhost address on Apple iPhone XR?
Yes. The extension works on any URL open in your browser, including localhost:3000, 127.0.0.1, or a password-protected pre-production environment.
Do you need to buy a Apple iPhone XR to test your site?
No. The simulation covers the vast majority of development needs at no cost. A final test on a real device is still recommended before critical production deployment, but it's no longer necessary for each iteration.
Which media query to use to target Apple iPhone XR?
A media query on the exact width targets Apple iPhone XR: @media only screen and (min-width: 414px). Combine it with the pixel density to precisely target this model and those sharing its format.
